Luca_100_bn

Luca Cappellano – 3d Artist

I am a 3D Freelance artist specialized in 3d characters / assets modeling and texturing for games, adv and cinematic projects


 

Tools i’m using

  • Software 3d: 3dsmax, Maya
  • Sculpting 3d: Zbrush, Mudbox
  • Texturing: Photoshop, NDO, Substance Painter
  • Compositing: AfterEffect
  • Other Softwares: Premiere, Illustrator

Experience

    • Vehicle Artist
    • Milestone srl
      November 2015 – May 2017 (1 year and 7 months)Milan, Italy
    • Product
      MXGP2
      MotoGp16 (Valentino Rossi the game)
      MotoGp17
      Ride2
      MXGP3
      GRAVEL

 

  • 3D modeller & texturing
  • Gertie Production
    february 2013 – december 2013 (11 months) Milan, Italy
  • Product
    Iqbal:The Fearless children

 

  • 3D Modeling Character and Assets, maya generalist
  • Diaframma adv
    april 2012 – january 2013 (10 months) Florence, Italy

 

Training

        • 2011 Big Rock Big Rock Training Center – CG Master, CGI
        • 2010 IED Digital & Virtual Designer

 

Certificate

        • Autodesk Certificate of Completion
        • Certificate of Digital and Virtual Design

 

Links

VimeoLinkedin

CV (europass)

 

 

 

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